Far Primus

Dead End: Part II

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10th – 13th of Olid, 560 QC

After speaking further with the Provost, the party (Adanna, Murray, and Horros, and Raquel) was joined by a band of city guards and a dwarven mining engineer for their (hopefully) final return to Hell’s Canyon. They were given the tasks of flushing out the last of the cultists and destroying Dustwalker.

They successfully led the group to the canyon, and in a long-running battle through the oppressive darkness of the cultists’ caves, the party was finally able to destroy the cult, obliterating The Dustwalker in his own cursed temple. After a little bit of rest and research, the party settled in, determined to uncover the secrets beyond the collapsed tunnel. Only a week’s worth of work remains…
Adanna Fionn


Dustwalker is done. With the help of Captain Edson and the five guards sent with us from Echeron, we defeated the evil priest and Lord Pergrator. It turns out Dustwalker was a ghast, which helps explain why he employed so many undead creatures.

On his corpse we found many items which may be of use to us; a magical cloak of resistance, an enchanted ring bearing the symbol of Nerull, and a letter. The letter was written to Dark Lord Zander from Dustwalker, and reads as follows:

Much progress has been made, my Dark Lord. Tondar’s Prophecy is near. Please forgive me for such a brief message, but the news I have cannot travel by untrusted means. I will be at the Temple in Lan’Gess on the Solstice, in time for the Feast. Lord Pergrator shall keep the ruins secured in my absence. Nerull’s desecration be upon us, Dustwalker

We will not make it to Lan’Gess in time to investigate this ‘Feast’ as the solstice will be upon us in less than two weeks. So we have decided to remain in the cave for multiple purposes. I need to consecrate this unholy ground. And the dwarven engineer, Rolgar Stoneforge, with the help of Murray’s spellcasting will be able to uncover what is behind the mysterious rubble in a week’s time.

What we uncover there will decide our next step. But I suspect whatever we find will lead us to seek out the truth of Tondar’s prophecy from Gunnar, then ultimately to Lan’Gess to face Dark Lord Zander.


Ra Quel


Ra-Quel’s Log

In Hell’s Canyon, among the stink, we sought the evil that threatened Echeron. It has made us richer, these quests, though I suppose the purpose of serving the innocent was a reward enough of itself. I am bored of these caves and magic I can do without, but it seemed to be an opportunity to practice with the longbow and I thought maybe I could make it fun. We traveled with some additional companions. They thought themselves useful being guardsmen and an engineer. (I have no idea what an engineer even does.) I had to laugh when they caught site of the vultures and bloated bodies of our enemies. Little chance these companions would be able to add to this collection of the dead. So far, they had only swatted at the vultures.

Past the caves we cleared and back to the Gnolls, we took out some of the guards. Sadly, there were no beasts or anything of heroic interest. Horros scouted further into the cultist’s cave. Adonna readied her spells, anticipating magic as we had encountered before. I’m not sure where Murray was. He can be hard to see. I just try not step on him. It wasn’t long before we found who we came for. After some rusty shots from my longbow, magic, as I feared, took over the battle. I kept my distance when the things began to appear. They were not natural and neither were their effects. I’m not sure what happened but it took a few moments (minutes, hours? hard to tell) to shake it off. Adonna had casted her spell of silence. Some magical sneezing, and those things began to retreat. But I didn’t care, those things had to go. I entered into what my friends have being calling “rage” and fought them in blur of unbridled and instantly-gratifying brutality.

When the fight was over, I collapsed against the far wall, satiated, while the others took an interest in exploring. They love that, tapping walls for secret passages and collecting things like magpies. The enemy was dead and I was impatient to return to green grass. I contemplated starting a collection of heads to wear around my neck just to fit in with the rest of our band.

We found our engineer, as I predicted, completely useless, hiding near the entrance and, with Murray’s help, began his work on this mysterious wall. I was assigned the task of hunting to keep our camp sustained while the wall was being excavated. This meant target practice on vultures: vulture stew, vulture kabobs, and vulture pot-pie. I can be pretty creative when I want to be. Some had the nerve to complain, I casted my own spell of silence by raising my left eyebrow and my great ax.

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Dead End

6th – 9th of Olid, 560 QC

The party (Adanna, Murray, and Horros) was chased down the from the cliffs of the cultist’s cave, but managed to escape with unconscious and newly legless acolyte prisoner. That night in their forest camp, they were set upon by a horde of undead, which they managed to defeat using a mix of holy power and tree-climbing ingenuity. After interrogating their teenaged prisoner, they discovered a bit more about the Cult’s motives. The most significant revelation was that Dustwalker was pursuing something called Tondar’s Prophecy.

Upon returning to Echeron, they discovered that this prophecy had an historic link with the town, involving it’s old Warders. The party discovered that one of them, Gunnar, has been in deep solitude in the Golgan Mountains for years, and may need to be found in order to learn more about the prophecy.

They also learned that the child cultist that they had captured may be Devesson Thomeri, a runaway son of an influential politician in the far-off city of Lan’Gess.
Adanna Fionn


We escaped the canyon after seeing Dustwalker and his followers, only after finishing off a few gnolls pursuing us. We made it back to camp with our captive cultist in toe, and began the interrogation process. He was only a boy with his lower torso destroyed from battle wounds, but he held fast to his cultist convictions. We tried again the next morning, this time with him under the Zone of Truth spell. This interview was more productive, and he spoke of a Prophecy and a Dark Lord.

Supposedly, Dustwalker is excavating something of great value behind the area of rubble we previously noticed, and once the “messenger” arrives to the canyon, they will travel to Lan’Gess to meet with the Dark Lord Zander. He could provide no details about this messenger or Tondar’s Prophecy, as he named it, but stated that it was the reason for the recent humanoid captures and that it “could not be stopped.”

We took the day to fully heal, as that night we were unable to rest due to an attack from a herd of undead corpses. Horros persuaded us to fight from the trees rather than on the ground, an idea that proved most fortuitous. Then we headed back to Echeron to learn more of said Prophecy and to restock on supplies. We brought the young cultist with us, and from a guard in Echeron learned the boy was the runaway son of Lan’Gess councilman Tomary.

Heran Zoaldavis, provost to Edward the Regent, received us and told us what he knew of this Prophecy. Fifteen years ago, when Edward’s father was regent, Echeron experienced a similar problem of increased banditry near the Golgan Mountain foothills. A group of recruits not so different from ours helped to resolve the problem, but then were never heard from again. This group, honored as high Warders of Echeron, was familiar with the details of the Prophecy. But Zoaldavis along with the rest of the community of Echeron are not.

The only living person with knowledge of these details, according to Zoaldavis, is Gunnar, a Ranger who helped the Warders at the time of the disturbance. Indirectly through his nature-loving friend Reinell, Gunnar offered to share his experience with us, provided we travel to where he resides in the foothills of the Golgan mountain range. Ahead of us we have the weeks-long journey to Gunnar’s home. For now, we are headed to back to the Canyon to take care of Dustwalker once and for all.

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A Cult is a Cult



5th – 6th of Olid, 560 QC

After losing Edwin and Narak and fending off a night ambush of robed gnolls, the party (Adanna, Murray, Raquel, and Horros) made their way back to the caves of the cultists. There, they ran into some strangely unresponsive undead, as well as even more gnolls and acolytes. The party managed to destroy much of the defending force and fight their way through to a cursed room full of strange lights and evil sigils. Before they could penetrate further, an alarm was raised, heralding the arrival of Dustwalker. The party was forced to flee, though they managed to capture a cultist in the process.
Adanna Fionn


Is it possible that so many events could transpire in so little time? Just yesterday Sir Edwin and I battled a vampire-esque villain and evil priests, and today I find myself yet again in the caves, battling knolls and yet again confronting the undead.

It all started when Sir Edwin and I managed to stumble back to our campsite overwhelmed in battle wounds after narrowly escaping our robed-enemies. There we discovered our former allies, Raquel, Horros, and Murray, awaiting our return. All seemed well rested and ready to fight the good fight.

We decided to camp for the night to allow Sir Edwin and I to regain our strength. Rest we sought, enemies we received. We were able to finish them off without much effort, but after the encounter we realized Sir Edwin had mysteriously disappeared. Likely he rushed Narak, the kobalt leader we rescued, to Echeron for emergency medical attention. But I fear we will never know.

We awoke this morning at our new camp site an hour away from the previous location, and decided to re-enter the same cave Sir Edwin and I had explored the day before. Soon upon entering, we saw a group of zombies doing what appeared to be manual labor. They paid no attention to us, and instead were most interested in moving rubble from a fallen wall from one side of the hallway to the other. I noticed a strong sense of abjuration magic coming from far behind the rubble, and made a mental note to explore that part of the cave when possible.

We disposed of that group of zombies, as well as a more threatening group guarding what seemed to be an old dwarf-king’s throne room. Further exploration led us to an encounter with some humanoid spell-casters. We chased them down a hall leading to an unnatural appearing room with curtains filled with evil markings. As we defeated one of these creatures, a loud bell rang out that echoed throughout the caves. Interpreting this as an intruder alarm of some sort, we took the defeated humanoid hostage and ran for our lives towards the cave’s exit.

By the blessing of Pelor, we escaped. But just before reaching the cave’s entrance, we saw assembled figures pursuing us, led by a mysterious being. He wore a hooded blood red robe, his flesh stretched tight over his pale long fingers and too-large mouth. As I saw him point and murmur in our direction, my intuition told me this was Dust Walker, an evil priest. I pray that I am wrong.

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Not Quite Dead

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5th of Olid, 560 QC

The party (Adanna, Edwin, and Horros) ascended the switchbacks leading to one of the last unexplored caves, and found the home of the Nerull cultists, which was full of foul undead and dark acolytes. They fought their way through the complex, discovering old crypts, dark prisons, and torture rooms. After Horros retreated due to injuries, they managed to find and rescue an old friend, Narak, the leader of the local tribe of Kobolds. They were eventually able to escape the cultists cave, and make their way back to the campsite, where they rested, healed, and brought Narak back into the light of consciousness.

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Back For More



29th of Fharl – 5th of Olid, 560 QC

The party marched all night in order to save a comatose Edward. After a few days recovery in Echeron, they accepted a mission to return to Hell’s Canyon to discover more about the rumored Cult. They were joined by Sir Edwin of Flaxton, a local hero.

The party was poorly ambushed on their way to the canyon by a band of ragged orcs. They managed to capture and interrogate one of them.

Once at the canyon, they discovered that it had become even more putrid, and was now seemingly infested with undead. In the course of trying to find the whereabouts of the Cult, they ran into an unfriendly owlbear, which they quickly dispatched.

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Adanna Fionn


Again, we found ourselves in Echeron. After examining Edward, we realized he needed medical attention beyond my healing abilities. So Raquel and I rushed him back to the city post-haste where we were provided food and a place to rest while the young regent recovered.

After a few days, we were received by the regent himself, accompanied by Heran, the provost we met previously. Edward reluctantly and with great sorrow then told us his tragedy. Many of his men were killed by the cave-dwellers immediately, while he and two of his closest kinsmen were imprisoned. For two months they were tortured, and the two kinsmen were eventually killed and eaten.

He ended his story by asking Raquel, Horros and I to return to Hell’s Canyon. He did this because if we did not, the horror that he went to the Canyon to stop would continue for this reason: Hell’s Canyon has been taken over by evil forces.

Edward explained how Malice, the leader of the Bugbears, enjoyed killing and torturing the humans, and that Malice was influenced by Gnolls, led by a Lord Pegrator, and someone Edward knew only as “the Dustwalker Priest.” I recognized the name, as it is associated with the Cult of Nerull, an evil presence.

This information combined with the warped sensation I felt while in one of the caves closest to the mouth where the Cobalts warned not to go helped me understand the danger of leaving these evil forces unchecked. As a believer in Pelor, God of light and goodness, it was my moral duty to accept Edward’s request. Raquel was easily persuaded to join and Horros was too, after I agreed to help him find his monastery when this was all over.

Once we agreed, Heran offered us different aids to help us on our quest, one of which came in the form of Sir Edwin of Flaxton, a gallant knight-appearing fighter who proved to be most chivalrous, and quite invaluable in battle.

On our way back to Hell’s Canyon, we attacked a group of Orcs waiting to ambush us. We were able to take one hostage, called Ach-lach, who admitted under my Zone of Truth spell that all of the humanoids in Hell’s Canyon were destroyed by Gnolls and “the Cult,” who used monsters of the “dead but not dead.” As if foreshadowing that night’s events, our camp was later attacked by a group of Zombies, which we easily dispatched.

Finally, we reached the canyon. We decided to systematically clear the caves we had yet to explore, and started with the cave closest to the canyon floor covered with shrubbery. We came upon a sleeping Owl Bear, and rather than leave it alone to be free to ambush us later, we decided on its execution. We almost lost Horros to the bird’s clutches, but thank Pelor we defeated the beast just in time.

We then searched the Owl Bear’s layer and found not only light magic coming from the creature, but strong magic coming from the pile of bones in his nest. After scrounging the pile, we came across an ancient scroll of some sort…

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An Edward in a Cavestack: Part V

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28th of Fharl – 29th of Fharl, 560 QC

After killing Malice, Murray Redwing went back to camp to compose himself, while Ra Quel managed to find her way back to the invading party. The party dealt with an ambush and a large Bugbear encounter before retreating back to camp. They returned the next day to continue their exploration, defeating the remaining bugbears in the cave, and ultimately finding Edward Y’Danves.

Adanna Fionn


Alas, we have found the regent. It feels like years since I journeyed to Echeron with Toof, a difficult wizard, and Whelk, an irresponsible yet lovable rogue, on a desperate whim for a renewed purpose to survive. There we accepted the responsibility of venturing in to Hell’s Canyon to find and return Edward, the kidnapped regent, to Echeron.

Toof suffered greatly in battle and himself was captured. Though we were able to free him eventually, his spirit was heavily damaged, to the point where he saw the impious land of Elvenhome preferable to staying one minute more in Hell’s Canyon. Whelk, of humorous yet weak constitution, succumbed to women and drink, and my divine sense tells me I will never see him again.

Praise be to Pelor for sending me allies in their stead. I pray he watch over the fighter who returned to Echeron to heal his wounds, and the Monk and Druid, who lost their nerve to carry on; may Pelor grant them the strength of mind and body to return. I am eternally blessed that Raquel, the impressive barbarian, stayed and that Pelor guided us to find Edward and accomplish our mission.

Grateful as I am, however, I cannot ignore a divine force telling me our work here is not over. Before entering the canyon I sensed an evil presence taking over this land. There is proof of it in the kidnapping and murdering of the townspeople of Echeron by the cave-dwellers. And from our encounters with unnatural creatures and forces in the Bugbear caves, I fear that evil powers larger than humanoids are driving this wickedness. Though we have found the regent, it seems our adventure has just begun.

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An Edward in a Cavestack: Part IV

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27th of Fharl – 28th of Fharl, 560 QC


After defeating Belros and his minions, the party rested in the forest near Hell’s Canyon. The next morning, when the party awoke, Whelk decided to return to Echeron to down some well-earned ale. Raquel decided to escort him back, for his own safety. Luckily for Adanna, two other adventurers arrived, looking to explore the caves: Murray Redwing, a human druid, and Horros Moonshadow, his newfound elven friend.

After a brief discussion, the party decided to infiltrate the Bugbears cave together. They made quick work of a handful of the residents, and managed to find a key and capture a bugbear prisoner.

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An Edward in a Cavestack: Part III



26th of Fharl – 27th of Fharl, 560 QC


Adanna and Wilhelm tried to recover in the woods outside Hell’s Canyon, but were only partially successful. Wilhelm was too injured, and had to return to Echeron for more substantial healing. Luckily, Whelk had left Echeron that morning, and managed to find Adanna resting in the woods. He brought along a female barbarian bodyguard by the name of Raquel.

Together, they infiltrated the hobgoblin’s cave that evening, and managed to fight their way to Toof and free him. Having suffered severely at the hands of the hobgoblin leader (Belros), Toof wasted no time in leaving the canyon, and heading back to Elvenhome. Before he left, he told the party that Belros had traded Edward to a creature known as Malice.

The next morning, the party returned to the hobgoblin caves, and soundly defeated the remaining hobgoblins, capturing Belros. With a mix of negotiating and intimidation, they managed to confirm that Belros had, in fact, traded Edward to Malice, who was the leader of the nearby band of Bugbears.

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An Edward in a Cavestack: Part II

Hobgoblins

25th of Fharl – 26th of Fharl, 560 QC

The party spent the night in the dank kobolds’ cave, with a plan to the explore the hobgoblin caves in the morning. After the sun rose, they briefly explored a natural cave found below the Hobgoblins cave entrance, only to be rebuffed by some sort of giant. They moved onto the hobgoblins’ cave, laying waste to a large number of the inhabitants, and freeing a room full of captives. However, deep in the caves, they met their match and were ambushed by a large gang of hobgoblins. Toof was captured, but Adanna and Wilhelm managed to escape. They fled to the woods to regroup and recover. On the way to the forest, they ran into Nedward, a dwarven captive who had decided to stick around after the party freed him.

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An Edward in a Cavestack

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22nd of Fharl – 25th of Fharl, 560 QC


The party cautiously approached Hell’s Canyon, first attempting to sneak into the cave rumored to be the home of a band of goblins. The rumors proved to be true, and the party quickly dispatched of the weak tribe. However, in the process, they managed to run into a more substantial group of hobgoblins, and were forced to flee into the forest.

The next day, they approached another cave to parlay with the resident kobolds. They found a quick friend in the kobold leader, and were able to learn a few more things about the canyon. They also agreed to free the leader’s wife who had recently been captured by a tribe of orcs living in the cliff face above the kobolds.

They managed to infiltrate one of the orc caves, and accosted the tribal leader. In the course of a very short “conversation”, they learned that the orcs had recently sold their slaves to the canyon’s tribe of hobgoblins.

The party decided to rest in the friendly kobold caves and prepare for yet another infiltration.

Toof


Began exploring caves, encountered serious hobgoblin resistance and an odd feeling that fate was guiding us towards serious infanticide. Despite valiant booty-clapping, the hobgoblins had their way with us and we retreated to the woods to recover before changing strategies and approaching the kobolts. The totem previously acquired garnered their favor and we learned of the slaves, both human and kobolt.


With promise of further support upon finding the elder kobolt’s wife, we left for orc caves. After abandoning the first entrance when we noticed hidden observers, we pushed through the second entrance and with coordinates efforts fought our way through orcs, both large and small. We eventually secured the surrender of an orc archer who told that his kind had sold their slaves to the goblins and that they were residing in a small cave on the opposite side of the canyon. We quickly left and gathered in the kobolt cave to prepare our assault.

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