| 5th – 6th of Olid, 560 QC|
After losing Edwin and Narak and fending off a night ambush of robed gnolls, the party (Adanna, Murray, Raquel, and Horros) made their way back to the caves of the cultists. There, they ran into some strangely unresponsive undead, as well as even more gnolls and acolytes. The party managed to destroy much of the defending force and fight their way through to a cursed room full of strange lights and evil sigils. Before they could penetrate further, an alarm was raised, heralding the arrival of Dustwalker. The party was forced to flee, though they managed to capture a cultist in the process.
Is it possible that so many events could transpire in so little time? Just yesterday Sir Edwin and I battled a vampire-esque villain and evil priests, and today I find myself yet again in the caves, battling knolls and yet again confronting the undead.
It all started when Sir Edwin and I managed to stumble back to our campsite overwhelmed in battle wounds after narrowly escaping our robed-enemies. There we discovered our former allies, Raquel, Horros, and Murray, awaiting our return. All seemed well rested and ready to fight the good fight.
We decided to camp for the night to allow Sir Edwin and I to regain our strength. Rest we sought, enemies we received. We were able to finish them off without much effort, but after the encounter we realized Sir Edwin had mysteriously disappeared. Likely he rushed Narak, the kobalt leader we rescued, to Echeron for emergency medical attention. But I fear we will never know.
We awoke this morning at our new camp site an hour away from the previous location, and decided to re-enter the same cave Sir Edwin and I had explored the day before. Soon upon entering, we saw a group of zombies doing what appeared to be manual labor. They paid no attention to us, and instead were most interested in moving rubble from a fallen wall from one side of the hallway to the other. I noticed a strong sense of abjuration magic coming from far behind the rubble, and made a mental note to explore that part of the cave when possible.
We disposed of that group of zombies, as well as a more threatening group guarding what seemed to be an old dwarf-king’s throne room. Further exploration led us to an encounter with some humanoid spell-casters. We chased them down a hall leading to an unnatural appearing room with curtains filled with evil markings. As we defeated one of these creatures, a loud bell rang out that echoed throughout the caves. Interpreting this as an intruder alarm of some sort, we took the defeated humanoid hostage and ran for our lives towards the cave’s exit.
By the blessing of Pelor, we escaped. But just before reaching the cave’s entrance, we saw assembled figures pursuing us, led by a mysterious being. He wore a hooded blood red robe, his flesh stretched tight over his pale long fingers and too-large mouth. As I saw him point and murmur in our direction, my intuition told me this was Dust Walker, an evil priest. I pray that I am wrong.